GodotCon Boston 2026
GodotCon Boston 2026
I designed all of the graphics and merch for Godot's 2nd conference in Cambridge, Boston MA. I conceptualized the theme in early January 2026, and spent May-July 2026 designing and producing everything in collaboration with our volunteer team.
I went with an "American Comic Book" theme, to differentiate the American GodotCon from Europe's GodotFest.
Assets included:
● 6 Pins
● T-shirt & Bag
● Badge
● Maps
● And More... (Banners, Anthology, Tickets, Website, Lanyard, Welcome Pamphlet, Poster)
● 6 Pins
● T-shirt & Bag
● Badge
● Maps
● And More... (Banners, Anthology, Tickets, Website, Lanyard, Welcome Pamphlet, Poster)
Convention Badge
Key Art - Inspired by old American superhero comic books, with the cityscape of Boston in the background
Godot Guy punching - became the main Pin design
T-shirt design
Merch
Convention Map
Exterior Map
Lil Guys
Tibo designed these guys as a mini version of the Godot bot for last year's GodotCon, and I incorporated them heavily in this year's conference visuals as mascots.
Presentation Slides
The first two are from my talk, but I created 15 Template Slides that presenters could use in their talks. They got a lot of use!
Youtube Thumbnail Template
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GodotCon Boston 2025
GodotCon Boston 2025
In Spring 2025 I volunteered to make graphics for Godot's first ever convention in the US, Godotcon Boston 2025. I joined the team halfway through production, and many art assets had already been created. I worked with a small team of event organizers and volunteers to create a theme that fit the existing assets and make various graphics for badges, signage, and a convention map. I also presented a talk on UI implementation in Godot, with unique slide designs.
Art team members: Tibo, Chad Stewart
Godotcon 2025 Badge by Tibo, Rawb Herb, and Chad Stewart
Large Horizontal Banner
Signage
Convention Map
Talk Slides
Improving Your UI in Godot
YouTube Thumbnails